paintball barrel rifling
I am working on a cal .69 sniper rifle with integrated pump and a 5 rounds magasine.
GGDT told me that i would get 400 to 450 fps with 20 strokes at 22,5 kilograms of resistance on the last stroke all that with a 48 inche paintball barrel (2 x 24 inches in a cooper pipe)
Would it be worth rifling the barrel, and is it possible to do that on paintball barrels (i heard someting about ceramic and teflon in the barrels)?
With 450 fps, i bet the paintball would make a very large curve...
GGDT told me that i would get 400 to 450 fps with 20 strokes at 22,5 kilograms of resistance on the last stroke all that with a 48 inche paintball barrel (2 x 24 inches in a cooper pipe)
Would it be worth rifling the barrel, and is it possible to do that on paintball barrels (i heard someting about ceramic and teflon in the barrels)?
With 450 fps, i bet the paintball would make a very large curve...
I would imagine rifling would cause broken balls and blowby, both of which could cause problems when you shoot the gun. Blowby simply decreases the power of the shot, and chopped balls obviously cause jams.
ilovetoblowthingsup wrote: The yellow/orange back fits super snugly, very nice in fact, but the head does not fit.
- jackssmirkingrevenge
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A typical 12ft/lb 0.22" airgun fires a rifled projectile with a much better ballistic coefficient at over 100 feet per second faster, and most people are hard pressed to hit a 6" square target at 50 yards.Demon wrote:With 450 fps, i bet the paintball would make a very large curve...
What range did you have in mind?
hectmarr wrote:You have to make many weapons, because this field is long and short life
I'd be worried that the paintballs would catch in the grooves, and would rupture. I think I've seen someone try rifled barrels on a paintball forum, and it wasn't really worth doing. If you want to have increased range and accuracy, try a Tippman flatline.jackssmirkingrevenge wrote:A typical 12ft/lb 0.22" airgun fires a rifled projectile with a much better ballistic coefficient at over 100 feet per second faster, and most people are hard pressed to hit a 6" square target at 50 yards.Demon wrote:With 450 fps, i bet the paintball would make a very large curve...
What range did you have in mind?
ilovetoblowthingsup wrote: The yellow/orange back fits super snugly, very nice in fact, but the head does not fit.
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My point was that rifled barrel or not, the combination of low velocity and relatively low density projectile means that long range accuracy is unlikely, you'll probably need this sort of sight...roboman wrote:I'd be worried that the paintballs would catch in the grooves, and would rupture. I think I've seen someone try rifled barrels on a paintball forum, and it wasn't really worth doing.
hectmarr wrote:You have to make many weapons, because this field is long and short life
look at liner barrels from smartpart that should help have u guys ever tried to break a paintball there quit strong it shouldnt rupture i have a rifle barrel also look at hammerhead barrels.
dont play with airsofter with 1000$ gun and play with a 5 dollar pair of glasses
http://spreadsheets.google.com/pub?key= ... utput=html i wouldn't use paintballs if you want accuracy in the first place
With a .711 cpvc barrel, i hit 90 pourcent of the time a tree 40 cm wide at 70 feet, but the round was droping of 3-4 feets. Thats why i am looking into ways to improve fps while keeping accuracy.
What is the maximum fps to ask to a 3 gram .69 paintball before it curves out of the way? Just by thinking, to keep a straight path, the paintball has to go slow enough to drop pretty much or it will curve sideways as it as no stabilizing system and is spherical .
There is a special paintball sold that has rifled fins that gives it much greater accuracy.
I have chosen paintballs as its fun to shoot,biodegradable and i would make a integrated pump gun with a system that i may patent just to bring at anniversary along my friends cheap cal .177.
What is the maximum fps to ask to a 3 gram .69 paintball before it curves out of the way? Just by thinking, to keep a straight path, the paintball has to go slow enough to drop pretty much or it will curve sideways as it as no stabilizing system and is spherical .
There is a special paintball sold that has rifled fins that gives it much greater accuracy.
I have chosen paintballs as its fun to shoot,biodegradable and i would make a integrated pump gun with a system that i may patent just to bring at anniversary along my friends cheap cal .177.
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The ones I saw were done at 50 feet in a basement, still giving pretty large groups. Without significantly higher velocity you're not going to be able to shoot accurately at ranges beyond point blank.turner wrote:I'd look at punkworks videos they have a LOT of accuracy groupings at differnt ranges with a lit of barrels
hectmarr wrote:You have to make many weapons, because this field is long and short life
http://www.skirmantas.com/wp-content/ga ... g_5941.jpg
Maybe those would wisthand 400 fps and more without curving
Maybe those would wisthand 400 fps and more without curving
MOST PAINTBALLS ARE oil based this mean there not really biodigradble look on youtube for paintball coolade testDemon wrote:biodegradable .
dont play with airsofter with 1000$ gun and play with a 5 dollar pair of glasses
Paintballs have a pretty horrible velocity coefficient, of about 0.98 at speeds of about 100 m/s.jeremysstonedrampage wrote:My point was that rifled barrel or not, the combination of low velocity and relatively low density projectile means that long range accuracy is unlikely, you'll probably need this sort of sight.
...and before anyone thinks a 98% coefficient is pretty good, it translates to only having 82% of your muzzle velocity left after 10 metres, and 13% left after 100 metres.
If you're looking for a decent ranged projectile, things only start to get "reasonable" past about 99.3% (about three times more aerodynamically efficient) - this sort of coefficient is where the better air rifle pellets lie.
Anyway, to get back to the topic... I think the most optimistic estimates for a meaningful trajectory for a paintball "sniper rifle" limit results (with basic paintballs) to about 100 metres, and even that is somewhat reliant on backspin (which is obviously mutually exclusive to rifling).
Those estimates do involve the paintball clocking about 300 m/s at the muzzle however.
A better projectile is really the important thing here. My suggestion remains for paintballs with little tails made out of rings of paper - additional stability, as well as (oddly) improvements in drag.
Does that thing kinda look like a big cat to you?