valveless launcher patent

A place for general potato gun questions and discussions.
User avatar
jackssmirkingrevenge
Five Star General
Five Star General
Posts: 26203
Joined: Thu Mar 15, 2007 11:28 pm
Has thanked: 569 times
Been thanked: 343 times

Donating Members

Mon Jan 07, 2008 11:02 am

An interesting take on the "valveless" design (where the projectile seals the chamber) in this patent.

Image

The red lever pushes the green pin with moves the purple projecile enough for air to get behind its base, the resultant pressure difference launches the projectile.

I believe there had been a similar design made on spudtech. The inconvenience is the need for a perfect seal and a rigid projectile.

I have come up with this (rough) deisgn a few years back on the same principle, actuated by a piston valve instead of a mechanical rod:
Attachments
psd.JPG
psd.JPG (30.5 KiB) Viewed 8019 times
Last edited by jackssmirkingrevenge on Thu Mar 24, 2011 11:39 pm, edited 1 time in total.
hectmarr wrote:You have to make many weapons, because this field is long and short life
User avatar
Hotwired
First Sergeant 3
First Sergeant 3
Posts: 2599
Joined: Fri Oct 13, 2006 5:51 am
Location: UK

Mon Jan 07, 2008 11:15 am

Hmm.

I had an idea similar to the patented design for a chain of projectiles fed into that position in semi-auto where the projectile immediately behind is the breech seal.

Too complicated to actually make.

However that design looks fine. As long as you were certain the whole system sealed perfectly.

Otherwise, as there is no safety mechanism at all, once air gets behind the projectile it fires :o


Incidentally jack, doesn't your sketch look like an unneccesary complication of a coaxial piston cannon? :wink:
User avatar
Fnord
First Sergeant 2
First Sergeant 2
Posts: 2239
Joined: Tue Feb 13, 2007 9:20 pm
Location: Pripyat
Been thanked: 1 time
Contact:

Mon Jan 07, 2008 11:53 am

I bet you wouldn't even need a piston. You could just use a blowgun to give the projectile a "tap", and full flow would kick in as soon as it started moving forward.
Image
User avatar
jackssmirkingrevenge
Five Star General
Five Star General
Posts: 26203
Joined: Thu Mar 15, 2007 11:28 pm
Has thanked: 569 times
Been thanked: 343 times

Donating Members

Mon Jan 07, 2008 1:01 pm

It would be the equivalvent of a piston valve with zero opening time and maximum flow, so if it's performance you're after then it's not an unnecessary complication.
hectmarr wrote:You have to make many weapons, because this field is long and short life
User avatar
ALIHISGREAT
Staff Sergeant 3
Staff Sergeant 3
Posts: 1778
Joined: Sat Aug 25, 2007 6:47 pm
Location: UK

Tue Jan 08, 2008 6:08 pm

so could i shove a projectile down the barrel and over some orings and then use somehting to push it forewards and it would be just like that design or is it a bit more complicated?
User avatar
benstern
Corporal 5
Corporal 5
Posts: 908
Joined: Wed Sep 21, 2005 8:24 pm

Donating Members

Tue Jan 08, 2008 7:30 pm

Looks too inconvenient to warrant constructing. Also does not look like any performance increase would be had by this design. A novelty at best. :idea:

Oh and it is a valved design! Note: piston and exhaust valve.
User avatar
jackssmirkingrevenge
Five Star General
Five Star General
Posts: 26203
Joined: Thu Mar 15, 2007 11:28 pm
Has thanked: 569 times
Been thanked: 343 times

Donating Members

Tue Jan 08, 2008 11:59 pm

benstern wrote:Oh and it is a valved design! Note: piston and exhaust valve.
Ignore my design, the patent shows the projectile simply pushed forward by a lever to expose its base and fire it.

The performance advantages could be tremendous, because unlike a piston valve which is still opening after the projectile has started to move, once the base of the projectile passes the end of the barrel its the equivalent of a piston that has moved back to maximum flow in zero time.
so could i shove a projectile down the barrel and over some orings and then use somehting to push it forewards and it would be just like that design or is it a bit more complicated?
Pretty much, but getting it airtight in the first place might be a little tricky.

Have a look at the diagram, the red lever pushes the green pin with moves the purple projecile enough for air to get behind its base et voila, whoomph!
Attachments
valveless.GIF
valveless.GIF (10.6 KiB) Viewed 7888 times
hectmarr wrote:You have to make many weapons, because this field is long and short life
User avatar
ALIHISGREAT
Staff Sergeant 3
Staff Sergeant 3
Posts: 1778
Joined: Sat Aug 25, 2007 6:47 pm
Location: UK

Wed Jan 09, 2008 2:47 am

The performance advantages could be tremendous, because unlike a piston valve which is still opening after the projectile has started to move, once the base of the projectile passes the end of the barrel its the equivalent of a piston that has moved back to maximum flow in zero time.
but surely the time it takes for the ammo to move past the brach of the tee is the opening time but i suspect it will be significantly less than a piston's opening time. the one major problem i can think of for us spudders is that regular ammo would be needed, i was thinking about cylindrical air rifle pellets?
User avatar
jackssmirkingrevenge
Five Star General
Five Star General
Posts: 26203
Joined: Thu Mar 15, 2007 11:28 pm
Has thanked: 569 times
Been thanked: 343 times

Donating Members

Wed Jan 09, 2008 3:18 am

but surely the time it takes for the ammo to move past the brach of the tee is the opening time
This is irrelevant, because in a piston launcher this movement doesn't exist - the actual time of firing is when the base of the projectile is in line with the breech, and unlike a piston launcher at this point the valve is already fully open. On the contrary you should get even more power, because the projectile is already moving when in a piston launcher it would be starting from a stop, you would have effectively lengthened the barrel slightly.

With a bit of work it could be made with an ammunition feed to give multiple shots, though there'd be a lot of wasted air:
Attachments
valvelessloader.gif
valvelessloader.gif (3.24 KiB) Viewed 7878 times
hectmarr wrote:You have to make many weapons, because this field is long and short life
hyperspaz
Private
Private
Posts: 17
Joined: Fri Feb 26, 2010 7:13 pm

Mon Mar 07, 2011 10:43 pm

what if you had a projectile with a groove cut into it so that it could be latched into place in the barrel, up against a o-ring (similar to how a quick connect works). then when the projectile is unlatched, it fires. this would make it much easier to get a perfect seal, right?
User avatar
jackssmirkingrevenge
Five Star General
Five Star General
Posts: 26203
Joined: Thu Mar 15, 2007 11:28 pm
Has thanked: 569 times
Been thanked: 343 times

Donating Members

Mon Mar 07, 2011 11:15 pm

hyperspaz wrote:what if you had a projectile with a groove cut into it so that it could be latched into place in the barrel, up against a o-ring (similar to how a quick connect works). then when the projectile is unlatched, it fires. this would make it much easier to get a perfect seal, right?
Have a look throughthis thread ;)
hectmarr wrote:You have to make many weapons, because this field is long and short life
User avatar
JDP12
Staff Sergeant 5
Staff Sergeant 5
Posts: 1943
Joined: Fri Mar 30, 2007 8:34 pm

Mon Mar 07, 2011 11:19 pm

did you ever continue your experiments with a quick disconnect? it seems like a perfect option- there is no flow restriction. Obviously you're limited in your projectile size, but still. 9/16" can do some damage.
"Some say his pet elephant is pink, and that he has no understanding of "PG rated forum". All we know is, he's called JSR. "
User avatar
POLAND_SPUD
Captain
Captain
Posts: 5402
Joined: Sat Oct 13, 2007 4:43 pm
Been thanked: 1 time

Tue Mar 08, 2011 12:04 am

what if you had a projectile with a groove cut into it so that it could be latched into place in the barrel, up against a o-ring
yeah why not, but there would be quite a lot of force acting on the latch...

I don't think there is any need to waste air with this design.... you just have to build a system that sends air into the chamber when the gun is loaded
Sounds complicated but in fact it isn't. You don't even need electronics to control that, you might as well use a simple pneumatic circuit
Children are the future

unless we stop them now
User avatar
JDP12
Staff Sergeant 5
Staff Sergeant 5
Posts: 1943
Joined: Fri Mar 30, 2007 8:34 pm

Tue Mar 08, 2011 12:14 am

POLAND- are you still referring to the quick connect design? Couldn't you simply just make a chamber like a normal gun, fill via a ball valve or similar, and then fire it by sliding the sleeve back? Perhaps I'm on the wrong topic, but i dont see why youd need anything complex.
"Some say his pet elephant is pink, and that he has no understanding of "PG rated forum". All we know is, he's called JSR. "
User avatar
jackssmirkingrevenge
Five Star General
Five Star General
Posts: 26203
Joined: Thu Mar 15, 2007 11:28 pm
Has thanked: 569 times
Been thanked: 343 times

Donating Members

Tue Mar 08, 2011 12:24 am

POLAND_SPUD wrote:you just have to build a system that sends air into the chamber when the gun is loaded
Sounds complicated but in fact it isn't. You don't even need electronics to control that, you might as well use a simple pneumatic circuit
Blow forward bolt :)
did you ever continue your experiments with a quick disconnect? it seems like a perfect option- there is no flow restriction. Obviously you're limited in your projectile size, but still. 9/16" can do some damage.
Not my experiments, LeMaudit's ;)
hectmarr wrote:You have to make many weapons, because this field is long and short life
Post Reply