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Paintball haevy artillary
Posted: Fri Nov 24, 2006 7:15 pm
by abcdefg
could a spud gun be modified to provide artillery support in paintball(scenarioball)
Posted: Fri Nov 24, 2006 7:33 pm
by Scope
Yessir, I havent done it myself(Im on a scenario team), but ive seen it. You would have to use a pnuematic cannon. You can build the fill out of a 20oz co2 and a regulator and a remote. I There are different types of ammo people use. Some people just use styrofoam cups and fill them with paintball but ive also seen people shouting squadbusters and cardboard "shells" filled iwth paint. O yea also the nerf rockets to "take out" a tank.
There are some here
I wouldnt buy the plans from there I would just get an idea of the parts and the setups they offer then ask us. You can almost build a cannon for hte price of the plans they sell.
Posted: Fri Nov 24, 2006 10:10 pm
by judgment_arms
Well let me put it this way: as soon as I get my L.A.W. finished I will no longer use a paintball gun.
Don’t ask about the L.A.W., wait a couple of weeks for me to post it.
Paintball is the whole reason I got into air cannons. My dream is to take out OP.FOR. from over a thousand yards away…that’ll be a long time away seeing how the greatest range I’ve sent an anti-armor round is at the most one hundred yards…I use sections of those long balloons (the kind that clowns make balloon animals out of.) filled with paint in a paper sabot for anti-anti-armor/bunker or a sabot filled with paintballs for anti-personnel…there’s others but I’m tired…I don’t feel like gettin in to the details now, but if you really want I could give you more info…
Posted: Fri Nov 24, 2006 10:18 pm
by Hayseed_Andrew
I am currently building a squadbuster shooter, with (estimated) range of around a kilometer, and abcdefg, I live in canada
Posted: Fri Nov 24, 2006 10:28 pm
by judgment_arms
Hey, four things:
1-What size barrel do you need to shoot Squad Busters?
2- Squad Busters are not exactly aerodynamic, and they are very unreliable.
3- What do you mean by “abcdefg”?
4- How many yards are in a kilometer?
Just kidding about the last I’m tired not lazy…
Posted: Sat Nov 25, 2006 3:25 am
by Recruit
judgment_arms wrote:
4- How many yards are in a kilometer?
1,093.61 yards to be exact
found at:
http://www.easysurf.cc/cnvert.htm#kmtoy3
Posted: Sat Nov 25, 2006 5:57 am
by joannaardway
If it's got a range of a kilometer, it's not safe for paintball. Hit someone (by accident or otherwise) at 10 or 20 yards with something that powerful, and they'll be dead.
Forget that. Tone it down several times.
I assume "squad busters" are the paint grenades - Don't put flippin' pyrotechnics in the barrel.
For one thing, it's dangerous - if it goes off in the barrel, it won't be fun.
For another - it's against forum rules to fire exploding projectiles.
Have some sense - if it's powerful enough to fire more than about 50 to 100 yards, then it would be literally lethal.
Posted: Sat Nov 25, 2006 2:29 pm
by Hayseed_Andrew
OK. Slow down and think before you slam it, first thing, why would I shoot at someone 10 or 20 yards away with that? Honestly, when each shot costs 8$, am I going to waste one when I could just shoot them, SEcond, Squadbusters are basically baloons, which, last time I checked, weren't pyrotechnics, and I also believe it is within forum rules to talk about shooting balloons, at least last time I checkd
EDIT: abcdefg is a user.
Posted: Sat Nov 25, 2006 2:33 pm
by Hayseed_Andrew
Paintball guns are literally lethal, as are forks, but I haven't killed anyone with either of them yet.
Posted: Sat Nov 25, 2006 2:46 pm
by ProfessorAmadeus
Posted: Sat Nov 25, 2006 3:04 pm
by Hayseed_Andrew
Just because I have only 22 Posts doesnt mean I'm a tard, get the point of my previous post, EVERYTHING is lethal, Just because it can shoot a kilometer doesn't make it bad, it just means you need to be responsible.
Posted: Sat Nov 25, 2006 3:14 pm
by ammosmoke
ROFL!!!!!!!!!!!! But really, why would you shoot somebody close up!?
That would be the same a walking up to somebody with your marker and shooting him in the back of the head. Its just not logical or within the rules.
But, dude! how come it costs $8 a shot!?!?!? That is like insanely expensive. You should consider revising your setup so you aren't spending so much a shot.
Like, fill up party balloons with paintmix, (the stuff you can buy for paintball) instead of launching paintball grenades. (Thats what it sounds like your shooting.) The party baloons are a lot thicker than water balloons, and they would only be filled up part way, furthering their strength.
Posted: Sat Nov 25, 2006 3:17 pm
by Hayseed_Andrew
Duh, I though of that, hmmmm lets think, a year and a half ago. Sorry, just didn't want to tell anyone the secret ingredient, baby powder. AND, does anyone know how to make it as quiet as possible, because, thats kinda part of the game
Posted: Sat Nov 25, 2006 3:47 pm
by pyromanic13
Hayseed_Andrew wrote:Just because I have only 22 Posts doesnt mean I'm a tard, get the point of my previous post, EVERYTHING is lethal, Just because it can shoot a kilometer doesn't make it bad, it just means you need to be responsible.
Jesus man don't get all defensive... he's saying you'd kill someone if you ACCIDENTALY hit someone. plus I think there's regulations on useing spud guns in games, unless your playing outlaw ball.
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Posted: Sat Nov 25, 2006 3:54 pm
by Hayseed_Andrew
Outlaw ball all the way, and actually, the closest scenario field has one, and they use it on bunkers. AND I know exactly what he's saying, what I'm saying is that I know I'd kill someone, but do you ACTUALLY think I'd hit someone, I mean, Come on is it really all that likley to hit someone at a kilometer away, and anyways the field isn't even that big, so I'd only have it around 1/4 full anyways. Still looking for feedback on that sound issue, and I want to know whether to make an over-under, or an inline - I"m too lazy for a coaxial. Also, how should I construct the bipod/stand?